Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » Bug With Core Patch 1 In C&C Seige
Bug With Core Patch 1 In C&C Seige [message #123044] Tue, 30 November 2004 02:19 Go to next message
t1000n1 is currently offline  t1000n1
Messages: 41
Registered: September 2003
Karma: 0
Recruit
I have just tried out the maps with cp1. And on Seige when you first start out the GDI Harvester is always stuck in the wf bay door. I destroyed it and it worked fine after that. I restarted the map three times with the same results. Btw..in that new map MutationRedux...the building explosions are awesome. Wouldn't there be some way to implement them in a future patch for the default maps? Oh and the alternate skins for the chars and vehicles too! Other than that, I love the new text and sound effects!

Just when u thought u seen the last of me.....ILL BE BACK!!!
Bug With Core Patch 1 In C&C Seige [message #123052] Tue, 30 November 2004 02:49 Go to previous messageGo to next message
jonwil is currently offline  jonwil
Messages: 3555
Registered: February 2003
Karma: 0
General (3 Stars)

can anyone confirm this issue?

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Bug With Core Patch 1 In C&C Seige [message #123054] Tue, 30 November 2004 03:14 Go to previous messageGo to next message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

Working fine for me, maybe an issue when you have installed an older version before?

www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
Bug With Core Patch 1 In C&C Seige [message #123055] Tue, 30 November 2004 03:18 Go to previous messageGo to next message
Scythar is currently offline  Scythar
Messages: 580
Registered: February 2003
Location: Finland
Karma: 0
Colonel
Works fine here.

There's a hole in the sky through which things can fly.
Bug With Core Patch 1 In C&C Seige [message #123056] Tue, 30 November 2004 03:19 Go to previous messageGo to next message
kevrulezz
Messages: 10
Registered: August 2003
Location: Melbourne, Australia
Karma: 0
Recruit
Working fine here as well but I did notice this:

http://www.n00bstories.com/image.view.php?id=1180947189

anyone else have this?


http://83.149.116.22/files666/690498549.jpg
Bug With Core Patch 1 In C&C Seige [message #123066] Tue, 30 November 2004 06:01 Go to previous messageGo to next message
Scythar is currently offline  Scythar
Messages: 580
Registered: February 2003
Location: Finland
Karma: 0
Colonel
kevrulezz

Working fine here as well but I did notice this:

http://www.n00bstories.com/image.view.php?id=1180947189

anyone else have this?


Now that you mention it, my pedestal was flickering weirdly too, but I didn't pay any attention to it.


There's a hole in the sky through which things can fly.
Bug With Core Patch 1 In C&C Seige [message #123121] Tue, 30 November 2004 11:35 Go to previous message
t1000n1 is currently offline  t1000n1
Messages: 41
Registered: September 2003
Karma: 0
Recruit
I did have an older version of Seige before the patch, but it worked fine then. I don't know, but its not a biggie. I can't host games anyways (56k) but it didn't do that before.[/img]

Just when u thought u seen the last of me.....ILL BE BACK!!!
Previous Topic: I got problem with patchw32.dll
Next Topic: Core patch 1, SSAOW 1.3 SUCKS for Fan Map servers
Goto Forum:
  


Current Time: Sun Jun 02 01:40:42 MST 2024

Total time taken to generate the page: 0.00783 seconds