C&C_Alpine - Version 1.0

Designed by scarface - 16/1/03


Description:  A C&C map featuring a large area for tank battles, and a large, 
	      complex system of tunnels connecting the two bases.  This map is 
	      designed for large tank rushes, and infantry rushes (through the
	      tunnels).  It is easy for infantry to get into the Hand of Nod, 
	      and the GDI Refinery, so keep the tunnels guarded.  Tank whoring
	      is almost impossible, so this is designed to be a very fair map.

	      NB: Look out for the UFO.


Installation: Unzip the package contents into your Renegade Data folder - Defaut
	      directory: C:/Westwood/Renegade/Data/

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C&C_Alpine_Night

The original map Alpine is not my creation, I simply made this new version of the map with a few added vehicles including recon bikes and TOW humvees. Scarface is the original author. I wouldn't usually release this without permission however I do not believe the creator to be active in Renegade any more.

Also among the changes are a drastic reduction in outdoor lighting, the primary complaint our players had about this map seemed to be that it was far too bright. As it would turn out the map was literally blanketed in light sources.
A pair of trees have been added to block the two known paths infantry can get off the map.

A certain unique, somewhat hidden weapon was created by Reaver11 of Exodus. You'll know it when you see it.

Thanks to Gen_Blacky/GenBlacky for fixing an irritating double Obelisk beam glitch.


-Scruffy of Jelly-Games - April 2, 2013  (www.jelly-server.com)