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Re: bots [message #264839 is a reply to message #264699] Sun, 10 June 2007 02:28 Go to previous messageGo to previous message
Slave is currently offline  Slave
Messages: 607
Registered: December 2006
Karma:
Colonel
You don't need waypaths to have bots to move around on the map. If you generate pathfinding, the map will be split up in many little zones, and when it's done, bots will automatically know how to get where.

Only the harv will need waypaths; It can't find the tiberium field by itself.
 
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