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Home » Renegade Discussions » Mod Forum » C&C_Forgotten_Town (Warpath Conversion #2)
C&C_Forgotten_Town (Warpath Conversion #2) [message #54435] Sat, 08 November 2003 22:18 Go to previous message
Halo38 is currently offline  Halo38
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Registered: February 2003
Location: UK
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Titan1x77

Halo38


The tunnels in tobruk are there so you can attack the enemy trenches from behind. Please i don't want to hear any more on how bad these maps are as i already know what your going to say as i feel the same.

The ones that i haven't bodjed are hybrid forest, bio & lava (for lava see laeubi's RA mod)


i was talking about the forgotten town tunnels...can't wait for the other maps


They are so there is more than 2 ways out of the bases and so infantry can quickly get to the town not having to run round and taking ages to get there Very Happy Very Happy Very Happy Very Happy

Edit: or do you mean the tunels with the supports in them.... those allow infantry to get closer to the enemy base with out running miles across an open field there would be no chance of suprise if the tunnels weren't there.


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Renegade projects - Halo38's Den hosted by www.laeubi.de

Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena

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