Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Tactics and Strategies » a beacon tactic
Re: a beacon tactic [message #288779 is a reply to message #268828] Sat, 06 October 2007 14:32 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
Messages: 2545
Registered: August 2007
Karma: 0
General (2 Stars)
My favorite dual beacon deal, is getting a dude to come with you, and head up the GDI War Factory.

One guy heads to the ledge, and the other just stays on the roof, in plain sight. Both plant at the same time, and both defend the beacon in plain sight.

Of course, everyone heads for the one in plain sight, disarm it, and there's always a moron who says, "HAHAHAHLOL THANJKS NOOD MUR POINTS FOR US G??????G!" , only to realize that he didn't hear the second until it's too late; and there's always that ever-satisfying 'boink' afterwards. Satisfied


Renegade:
Aircraftkiller wrote on Fri, 10 January 2014 16:56

The only game where everyone competes to be an e-janitor.
Re: a beacon tactic [message #288991 is a reply to message #288779] Sun, 07 October 2007 21:02 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
Messages: 2491
Registered: May 2007
Karma: 2
General (2 Stars)
And speaking of dual beacons!!!!!

GDI got squashed LIKE BUGS!

http://i187.photobucket.com/albums/x168/furypilot/ScreenShot118.png


buzzsigfinal

[Updated on: Sun, 07 October 2007 21:03]

Report message to a moderator

Re: a beacon tactic [message #289146 is a reply to message #268828] Mon, 08 October 2007 13:13 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
Karma: 0
General (4 Stars)
i say this...................c&c_walls_flying 4 sbh's...........1 nuke for each building same time
for bar
the side or top
for pp the top with walls and mines
wf that ledge on top
ref ummmm anywhere

lay time 24 about 20 seconds after laying it


then defend Very Happy shoot another building to make them run to that one Very Happy
Re: a beacon tactic [message #289255 is a reply to message #289146] Mon, 08 October 2007 22:42 Go to previous messageGo to next message
Renerage is currently offline  Renerage
Messages: 1223
Registered: May 2005
Location: Hamilton ON, Canada
Karma: 0
General (1 Star)
Heh, I've done it with 5 Sbh's on a camping GDI,
Planted all on top of barracks, in plain sight. Just to be cocky.
Needless to say we got it off.


http://img109.imageshack.us/img109/9876/cheekaysig9xv.jpg

A pissed off noob Once said:
I DESLIKE YOU!
Re: a beacon tactic [message #289500 is a reply to message #268828] Tue, 09 October 2007 18:54 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
Ancient_and_forever wrote on Tue, 26 June 2007 07:52

when placing a beacon, one way i found that really works is to plant 2.

Have the first one be planted someone less obvious, then one more or less in plain site.

If done right, all the hotties/techs/engis will convulge the one planted last, go to it, and repair it, while the other one is going off.


Shocking.


Re: a beacon tactic [message #294951 is a reply to message #268828] Mon, 05 November 2007 08:16 Go to previous messageGo to next message
Lurtz1122 is currently offline  Lurtz1122
Messages: 8
Registered: November 2007
Karma: 0
Recruit
what many people say teamwork teamwork and more teamwork.
Re: a beacon tactic [message #295000 is a reply to message #294951] Mon, 05 November 2007 13:22 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
Messages: 3266
Registered: August 2005
Location: Canada
Karma: 0
General (3 Stars)
Lurtz1122 wrote on Mon, 05 November 2007 09:16

what many people say teamwork teamwork and more teamwork.


k


Re: a beacon tactic [message #295128 is a reply to message #294951] Tue, 06 November 2007 09:08 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
Messages: 2491
Registered: May 2007
Karma: 2
General (2 Stars)
Lurtz1122 wrote on Mon, 05 November 2007 09:16

what many people say teamwork teamwork and more teamwork.


Teamwork is the gay.


buzzsigfinal
Re: a beacon tactic [message #297815 is a reply to message #268828] Tue, 20 November 2007 00:37 Go to previous messageGo to next message
Charlie 319 is currently offline  Charlie 319
Messages: 14
Registered: October 2007
Location: Classified
Karma: 0
Recruit
Teamwork is essential.

...And losing half the base really brings the team together on some of the public servers. At least five times, all we've had would be a PP and Primary Defence, and we really get our act together and start acting like a team.


DEATH FROM ABOVE!
Re: a beacon tactic [message #297834 is a reply to message #297815] Tue, 20 November 2007 04:05 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
Messages: 1043
Registered: February 2005
Location: Singapore
Karma: 0
General (1 Star)
Charlie 319 wrote on Tue, 20 November 2007 15:37

Teamwork is essential.

...And losing half the base really brings the team together on some of the public servers. At least five times, all we've had would be a PP and Primary Defence, and we really get our act together and start acting like a team.


Most of the time its too late.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: a beacon tactic [message #298150 is a reply to message #268828] Wed, 21 November 2007 16:07 Go to previous messageGo to next message
Charlie 319 is currently offline  Charlie 319
Messages: 14
Registered: October 2007
Location: Classified
Karma: 0
Recruit
yes. Too bad it only happens when we are destined to lose...

DEATH FROM ABOVE!
Re: a beacon tactic [message #299088 is a reply to message #268848] Mon, 26 November 2007 10:45 Go to previous messageGo to next message
qwertwert125 is currently offline  qwertwert125
Messages: 73
Registered: August 2007
Karma: 0
Recruit
NuneGa wrote on Tue, 26 June 2007 09:39

or place get like 10 people to place one at same time and watch the fire works


holy heck that would lag, and people are so stupid that youd never get more than 2, maybe three people to cooperate in order to pull it off. i mean seriously, how often do you see an aactuall coordinated attack more than that useual techy-pile-into-the-apc-and-rush-the-base-the-minute-the-game-starts crap.
Re: a beacon tactic [message #300015 is a reply to message #268828] Thu, 29 November 2007 22:52 Go to previous messageGo to next message
Jargh193 is currently offline  Jargh193
Messages: 6
Registered: November 2007
Location: Near Fort Bragg
Karma: 0
Recruit
did this little trick today on n00bless, had 1 sbh with nuke standing by on 1 building, while i placed timed c4 on another as soon as he started placing the beacon, then I started shooting everything, everyone though I had planted the nuke, and never made it to the true spot in time. No easy way to nuke a building when it is the last one unless you save the ref for last and let the harv park on top of it Huh Maybe place the beacon on top of the harv as you ride it (that is a joke Sarcasm )

Place about 3 or 4 at once would be a bit overkill, but nothing wrong with that. or havoc, sak, or apc whore like everyone still does.
Beacon [message #300368 is a reply to message #268828] Sat, 01 December 2007 13:52 Go to previous messageGo to next message
topcap is currently offline  topcap
Messages: 49
Registered: December 2007
Karma: 0
Recruit
you need to plant at least 3 beacons, becouse if they have a load of hotties and engineers they can destroy them pretty quickly. Huh
Re: a beacon tactic [message #309660 is a reply to message #268859] Thu, 10 January 2008 15:07 Go to previous messageGo to next message
nope.avi is currently offline  nope.avi
Messages: 601
Registered: December 2007
Location: Canada
Karma: 0
Colonel
Ancient_and_forever wrote on Tue, 26 June 2007 11:23

Goztow wrote on Tue, 26 June 2007 15:28

Or put both at a less obvious place and watch techies/hotties split up so it's easier to defend your beacon and you may get two buildings.



under the topic title i put a little description.

I did that so people hopefully wouldnt post stating that oh-so obsvious fact.

When they only have 1 building, you have 2 realistic choices: nuke/destroy the building, or nuke the ped.
If it is a marathon server, i ve known times when its taken over an hour to finish a game where one team has clearly no hope of winning (ala one building left). but since they camp said building, it is hard to destroy.

The funny thing is, these campers will defend a building like there's no tommorrow, yet whine/create polls to skip, then whine some more when it dosnt pass, then just plainly refuse to give up...


90% of the players left on the team with one building left will be hotwires running around in their power plant going GOD KILL US ALREDY NOOBSSSS yet when you try to nuke they all rush out and go AA NUKEEE GOGOGOGO DISARM, best thing is to snipe them while their disarming which:
1.) kills off the hotwires stupid enough to go outside
2.)make the other team really mad because they aren't getting those precious credits that they can only beacon spam with and
3.) make them even angrier when they realise its an oh-so long walk from their refinery to their power plant when theirs apcs smashing up the base,


http://i.imgur.com/APEYl.gif
Re: a beacon tactic [message #309661 is a reply to message #300015] Thu, 10 January 2008 15:09 Go to previous message
nope.avi is currently offline  nope.avi
Messages: 601
Registered: December 2007
Location: Canada
Karma: 0
Colonel
[quote title=Jargh193 wrote on Fri, 30 November 2007 00:52]Huh Maybe place the beacon on top of the harv as you ride it (that is a joke Sarcasm )

thats would be friken awesome though




http://i.imgur.com/APEYl.gif
Previous Topic: Share Your Tactics
Next Topic: So...Advantages, disadvantages..?
Goto Forum:
  


Current Time: Mon Jun 17 05:00:19 MST 2024

Total time taken to generate the page: 0.01034 seconds