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			| Re: enable phsical collision [message #284273 is a reply to message #284124] | Thu, 13 September 2007 23:49   |  
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				|  |  Veyrdite Messages: 1471
 Registered: August 2006
 Location: Australia, Sydney
 
	Karma: 0
 | General (1 Star) |  |  |  
	| Please re-read and re-punctuate. 
 By what i think you mean you're using the wrong aggregates as they don't have physical collision enable in the w3d file. ANyways, doe the inside of them collide? If so it's because the outside is normally placed on the map in gmax.
 
 
 WOL: Veyrdite  Previously: Dthdealer ( a long time ago )
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